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Experience Advanced Roleplay in Sri Lanka
Live players
7-day peak
75
All-time peak
117
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
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Please join https://discord.com/invite/evolution-roleplay-2-0-1419741983223709738 and request to be whitelisted.
We count the players on this server every five minutes and keep the history.
Evolution Roleplay is busy for most of the day rather than one evening: it stays above its 24-player daily average for 9 straight hours, 13:00–22:00 UTC, averaging 46 across that stretch and peaking at 17:00 UTC with 61. Outside it the city empties: across 22:00–13:00 UTC it averages just 11 players, bottoming out at 02:00 UTC on 3, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 24 players against 120 slots (20% full), and even its busiest moment of the week, 75 players, left 38% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 20% of each other, so this is a settled population rather than a spike.
That puts Evolution Roleplay ahead of 97% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Evolution Roleplay runs Qbox with 464 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 66 | 24 |
| Sat 17 Oct | 75 | 22 |
| Fri 16 Oct | 73 | 27 |
| Thu 15 Oct | 67 | 24 |
| Wed 14 Oct | 69 | 23 |
| Tue 13 Oct | 58 | 22 |
| Mon 12 Oct | 67 | 23 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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