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Aileni kur, ekonomi kas, etkinliklere katıl ve haritayı ele geçir. RP sistemleri, MMO tarzı seviye ilerleme, yeteneklerini geliştir, soygunlara katıl, işletmeler al
Live players
7-day peak
133
All-time peak
133
Last seen
Sep 4, 2026, 11:55 PM
Votes
0
Rating
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Bu sunucuda oynayabilemek için Discord'a katılmanız gerek: https://discord.com/invite/orinpvp
We count the players on this server every five minutes and keep the history.
The window to join Orin PvP MMO is 16:00–00:00 UTC, when it averages 72 concurrent players — well clear of its 43-player round-the-clock average. It bites hardest at 21:00 UTC, averaging 82. Outside it the city empties: across 01:00–11:00 UTC it averages just 18 players, bottoming out at 05:00 UTC on 8, so an off-peak login means an all-but-empty server.
Its 1,064 slots are far more than it uses: when anyone is on it, it averages 45 players, and the busiest single moment of the week reached only 133 — 13% of capacity.
That puts Orin PvP MMO ahead of 98% of the 43,414 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Orin PvP MMO runs Qbox with 124 resources loaded — a moderate build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Thu 3 Sept | 82 | 32 |
| Wed 2 Sept | 73 | 38 |
| Tue 1 Sept | 82 | 41 |
| Mon 31 Aug | 122 | 56 |
| Sun 30 Aug | 133 | 106 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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