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Frischer Reset mit vielen Updates!
Live players
7-day peak
100
All-time peak
111
Last seen
Oct 20, 2026, 12:10 AM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join DIE INSEL COMEBACKš“ is 17:00ā00:00 UTC, when it averages 57 concurrent players ā well clear of its 23-player round-the-clock average. It bites hardest at 19:00 UTC, averaging 77. Outside it the city empties: across 00:00ā17:00 UTC it averages just 10 players, bottoming out at 07:00 UTC on 2, so an off-peak login means an all-but-empty server.
Its 512 slots are far more than it uses: when anyone is on it, it averages 23 players, and the busiest single moment of the week reached only 100 ā 20% of capacity. It is also filling up: it averaged 25 players across 16 Octā18 Oct, up 18% on the 22 it averaged across 12 Octā14 Oct.
That puts DIE INSEL COMEBACKš“ ahead of 98% of the 42,337 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood DIE INSEL COMEBACKš“ runs ESX with 351 resources loaded ā a substantial build, using ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 98 | 26 |
| Sat 17 Oct | 77 | 27 |
| Fri 16 Oct | 76 | 24 |
| Thu 15 Oct | 77 | 19 |
| Wed 14 Oct | 71 | 21 |
| Tue 13 Oct | 100 | 27 |
| Mon 12 Oct | 91 | 17 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off ā so any percentage would be a guess. How we measure this.
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