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EXTINCTION & PVP & TRIKS & DELUXO & SQUAD & CREW & REDZONE & DARKZONE & 1vs1
Live players
7-day peak
48
All-time peak
48
Last seen
Oct 20, 2026, 12:15 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
New PvP - PUBLIC is busy for most of the day rather than one evening: it stays above its 12-player daily average for 11 straight hours, 11:00–22:00 UTC, averaging 22 across that stretch and peaking at 17:00 UTC with 31. Outside it the city empties: across 22:00–11:00 UTC it averages just 3 players, bottoming out at 06:00 UTC on 1, so an off-peak login means an all-but-empty server.
It is a queue server: it sells out its 48 slots, reaching 48 of them (100%) at its peak this week, and when anyone is on it, it averages 12 players — expect to wait at prime time. Day to day it barely moves: across those 7 days its daily averages stay within 212% of each other, so this is a settled population rather than a spike.
That puts New PvP - PUBLIC ahead of 96% of the 42,337 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
New PvP - PUBLIC loads 33 resources (a lean build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 32 | 9 |
| Sat 17 Oct | 31 | 10 |
| Fri 16 Oct | 48 | 17 |
| Thu 15 Oct | 43 | 14 |
| Wed 14 Oct | 48 | 15 |
| Tue 13 Oct | 48 | 11 |
| Mon 12 Oct | 27 | 5 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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