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Welcome to Phoenix Roleplay — a realistic and immersive FiveM roleplay community with custom jobs, gangs, economy, events, and active staff support. Build your story, create your legacy, and rise from the ashes.
Live players
7-day peak
120
All-time peak
159
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
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Please join https://discord.gg/SjSFbFr2MT and request to be whitelisted.
We count the players on this server every five minutes and keep the history.
The window to join [TN] PhoenixRP v2.0 is 17:00–01:00 UTC, when it averages 42 concurrent players — well clear of its 18-player round-the-clock average. It bites hardest at 21:00 UTC, averaging 67. Outside it the city empties: across 02:00–17:00 UTC it averages just 5 players, bottoming out at 06:00 UTC on 0, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 128 slots its peak this week hit 120 — 94% of the server — and when anyone is on it, it averages 17 players, which is 13% full. It is also filling up: it averaged 25 players across 16 Oct–18 Oct, up 111% on the 12 it averaged across 12 Oct–14 Oct.
That puts [TN] PhoenixRP v2.0 ahead of 98% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood [TN] PhoenixRP v2.0 runs QBCore with 356 resources loaded — a substantial build, using pma-voice for voice and qs-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 94 | 26 |
| Sat 17 Oct | 120 | 30 |
| Fri 16 Oct | 76 | 18 |
| Thu 15 Oct | 56 | 11 |
| Wed 14 Oct | 73 | 13 |
| Tue 13 Oct | 53 | 12 |
| Mon 12 Oct | 48 | 11 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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