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Controller Friendly, FAMILY STARTER PACK Beginner Friendly BAN WIPE
Live players
7-day peak
12
All-time peak
28
Last seen
Sep 5, 2026, 07:35 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join DIRTY MONEY is 22:00–05:00 UTC, when it averages 6 concurrent players — well clear of its 4-player round-the-clock average. It bites hardest at 01:00 UTC, averaging 7. Outside it the city empties: across 07:00–16:00 UTC it averages just 2 players, bottoming out at 11:00 UTC on 1, so an off-peak login means an all-but-empty server.
Its 128 slots are far more than it uses: when anyone is on it, it averages 4 players, and the busiest single moment of the week reached only 12 — 9% of capacity. It is also filling up: it averaged 5 players across 2 Sept–4 Sept, up 32% on the 4 it averaged across 29 Aug–31 Aug.
That puts DIRTY MONEY ahead of 90% of the 43,961 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood DIRTY MONEY runs ESX with 389 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Fri 4 Sept | 12 | 6 |
| Thu 3 Sept | 10 | 5 |
| Wed 2 Sept | 10 | 4 |
| Tue 1 Sept | 9 | 3 |
| Mon 31 Aug | 12 | 4 |
| Sun 30 Aug | 8 | 3 |
| Sat 29 Aug | 10 | 4 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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