Navigate

Discord.gg/ccrh
Live players
7-day peak
19
All-time peak
45
Last seen
Oct 19, 2026, 11:20 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Crash RP is busy for most of the day rather than one evening: it stays above its 6-player daily average for 12 straight hours, 11:00–23:00 UTC, averaging 8 across that stretch and peaking at 17:00 UTC with 11. Outside it the city empties: across 23:00–10:00 UTC it averages just 3 players, bottoming out at 04:00 UTC on 2, so an off-peak login means an all-but-empty server.
Its 600 slots are far more than it uses: when anyone is on it, it averages 6 players, and the busiest single moment of the week reached only 19 — 3% of capacity. It is thinning, though: it averaged 5 players across 16 Oct–18 Oct, down 38% on the 7 it averaged across 12 Oct–14 Oct.
That puts Crash RP ahead of 93% of the 42,363 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Crash RP runs vRP with 163 resources loaded — a substantial build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 10 | 4 |
| Sat 17 Oct | 11 | 5 |
| Fri 16 Oct | 11 | 5 |
| Thu 15 Oct | 17 | 7 |
| Wed 14 Oct | 19 | 9 |
| Tue 13 Oct | 14 | 7 |
| Mon 12 Oct | 14 | 6 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
No reviews yet
Be the first to tell other players what it's really like.