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STARTE JETZT DURCH ✘ KEINE IC EINREISE ✘ EIGENES FRAKSYSTEM ✘ EIGENES BUSINESS UVM
Live players
7-day peak
150
All-time peak
150
Last seen
Jul 21, 2026, 09:50 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join StoryV Roleplay is 16:00–23:00 UTC, when it averages 93 concurrent players — well clear of its 42-player round-the-clock average. It bites hardest at 19:00 UTC, averaging 113. Outside it the city empties: across 00:00–14:00 UTC it averages just 16 players, bottoming out at 04:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 41 players against 333 slots (12% full), and even its busiest moment of the week, 137 players, left 59% of the server free. It is also filling up: it averaged 45 players across 18 Jul–20 Jul, up 21% on the 37 it averaged across 14 Jul–16 Jul.
That puts StoryV Roleplay ahead of 98% of the 42,427 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood StoryV Roleplay runs ESX with 396 resources loaded — a substantial build, using qs-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 135 | 43 |
| Sun 19 Jul | 137 | 52 |
| Sat 18 Jul | 105 | 40 |
| Fri 17 Jul | 102 | 38 |
| Thu 16 Jul | 103 | 36 |
| Wed 15 Jul | 114 | 36 |
| Tue 14 Jul | 109 | 39 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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