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https://discord.gg/sweunity (SWE)
Live players
7-day peak
35
All-time peak
35
Last seen
Jul 21, 2026, 10:35 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Unity Roleplay is busy for most of the day rather than one evening: it stays above its 10-player daily average for 10 straight hours, 15:00–01:00 UTC, averaging 16 across that stretch and peaking at 21:00 UTC with 22. Outside it the city empties: across 01:00–14:00 UTC it averages just 5 players, bottoming out at 06:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 10 players against 64 slots (16% full), and even its busiest moment of the week, 35 players, left 45% of the server free. It is also filling up: it averaged 12 players across 18 Jul–20 Jul, up 60% on the 7 it averaged across 14 Jul–16 Jul.
That puts Unity Roleplay ahead of 95% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 19th busiest of the 31 established Sweden servers we track.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 30 | 13 |
| Sun 19 Jul | 20 | 13 |
| Sat 18 Jul | 28 | 10 |
| Fri 17 Jul | 35 | 12 |
| Thu 16 Jul | 32 | 9 |
| Wed 15 Jul | 16 | 7 |
| Tue 14 Jul | 14 | 6 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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