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REINAUGURADO - 10 NIVELES INICIALES, NUEVAS MISIONES DIARIAS Y SKILLS!
Live players
7-day peak
55
All-time peak
89
Last seen
Jul 21, 2026, 09:50 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Animals City is busy for most of the day rather than one evening: it stays above its 19-player daily average for 12 straight hours, 18:00–06:00 UTC, averaging 27 across that stretch and peaking at 22:00 UTC with 32. Outside it the city empties: across 07:00–17:00 UTC it averages just 10 players, bottoming out at 10:00 UTC on 5, so an off-peak login means an all-but-empty server.
Its 300 slots are far more than it uses: when anyone is on it, it averages 20 players, and the busiest single moment of the week reached only 55 — 18% of capacity. It is thinning, though: it averaged 17 players across 18 Jul–20 Jul, down 19% on the 22 it averaged across 14 Jul–16 Jul.
That puts Animals City ahead of 96% of the 42,427 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Animals City runs Qbox with 226 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 36 | 15 |
| Sun 19 Jul | 41 | 16 |
| Sat 18 Jul | 50 | 21 |
| Fri 17 Jul | 43 | 20 |
| Thu 16 Jul | 52 | 20 |
| Wed 15 Jul | 54 | 22 |
| Tue 14 Jul | 55 | 24 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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