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A relaxed community for car lovers who enjoy cruising, showing builds, and hanging out,No stress—just good vibes
Live players
7-day peak
23
All-time peak
46
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
—
🚨 Whitelist Application Required 🚨\n\nThank you for your interest in joining our community!\n\nTo maintain a high-quality roleplay environment, all players must be approved through our whitelist process before gaining access to the server.\n\nPlease join https://discord.gg/subayaitown.
We count the players on this server every five minutes and keep the history.
The window to join Subayai Town is 11:00–17:00 UTC, when it averages 11 concurrent players — well clear of its 5-player round-the-clock average. It bites hardest at 14:00 UTC, averaging 14. Outside it the city empties: across 17:00–04:00 UTC it averages just 2 players, bottoming out at 22:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 5 players against 60 slots (9% full), and even its busiest moment of the week, 23 players, left 62% of the server free. It is thinning, though: it averaged 5 players across 16 Oct–18 Oct, down 27% on the 6 it averaged across 12 Oct–14 Oct.
That puts Subayai Town ahead of 93% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Subayai Town runs Qbox with 163 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 14 | 4 |
| Sat 17 Oct | 23 | 5 |
| Fri 16 Oct | 17 | 5 |
| Thu 15 Oct | 17 | 6 |
| Wed 14 Oct | 15 | 6 |
| Tue 13 Oct | 19 | 7 |
| Mon 12 Oct | 21 | 6 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.
| Hour | Avg | Peak | Relative activity |
|---|---|---|---|
| 00:00 | 1 | 5 | |
| 01:00 | 2 | 5 | |
| 02:00 | 3 | 6 | |
| 03:00 | 4 | 7 | |
| 04:00 | 5 | 9 | |
| 05:00 | 7 | 10 | |
| 06:00 | 6 | 10 | |
| 07:00 | 5 | 10 | |
| 08:00 | 5 | 11 | |
| 09:00 | 4 | 10 | |
| 10:00 | 4 | 11 | |
| 11:00 | 7 | 14 | |
| 12:00 | 10 | 17 | |
| 13:00 | 13 | 19 | |
| 14:00 | 14 | 23 | |
| 15:00 | 12 | 22 | |
| 16:00 | 8 | 15 | |
| 17:00 | 5 | 15 | |
| 18:00 | 3 | 6 | |
| 19:00 | 1 | 4 | |
| 20:00 | 1 | 2 | |
| 21:00 | 0 | 2 | |
| 22:00 | 0 | 1 | |
| 23:00 | 0 | 2 |