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HARD-RP проект по мотивам сериала Эйфория с цивильными механиками от создателей проекта The Last of Us
Live players
7-day peak
105
All-time peak
198
Last seen
Oct 19, 2026, 11:20 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join Crimson Streets is 16:00–00:00 UTC, when it averages 59 concurrent players — well clear of its 24-player round-the-clock average. It bites hardest at 19:00 UTC, averaging 83. Outside it the city empties: across 00:00–16:00 UTC it averages just 7 players, bottoming out at 05:00 UTC on 2, so an off-peak login means an all-but-empty server.
Its 400 slots are far more than it uses: when anyone is on it, it averages 25 players, and the busiest single moment of the week reached only 105 — 26% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 25% of each other, so this is a settled population rather than a spike.
That puts Crimson Streets ahead of 98% of the 42,363 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Crimson Streets runs vRP with 292 resources loaded — a substantial build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 89 | 23 |
| Sat 17 Oct | 79 | 25 |
| Fri 16 Oct | 87 | 25 |
| Thu 15 Oct | 101 | 25 |
| Wed 14 Oct | 105 | 28 |
| Tue 13 Oct | 95 | 23 |
| Mon 12 Oct | 89 | 25 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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