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Endless Fight | Competitive Fight Server
Live players
7-day peak
27
All-time peak
27
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join Endless Fight is 12:00–20:00 UTC, when it averages 5 concurrent players — well clear of its 2-player round-the-clock average. It bites hardest at 15:00 UTC, averaging 7. Outside it the city empties: across 21:00–12:00 UTC it averages just 1 player, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 3 players against 64 slots (4% full), and even its busiest moment of the week, 27 players, left 58% of the server free. It is also filling up: it averaged 3 players across 16 Oct–18 Oct, up 142% on the 1 it averaged across 12 Oct–14 Oct.
That puts Endless Fight ahead of 94% of the 42,476 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Endless Fight runs QBCore with 49 resources loaded — a lean build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 8 | 1 |
| Sat 17 Oct | 20 | 4 |
| Fri 16 Oct | 27 | 4 |
| Thu 15 Oct | 3 | 2 |
| Wed 14 Oct | 3 | 1 |
| Tue 13 Oct | 1 | 1 |
| Mon 12 Oct | 2 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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