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Live players
7-day peak
6
All-time peak
32
Last seen
Oct 19, 2026, 07:35 PM
Votes
0
Rating
—
This server is offline.
ReviewWe count the players on this server every five minutes and keep the history.
Redside Base runs a sharp rush rather than a long evening: the two hours of 09:00–11:00 UTC are when it actually fills, averaging 1 player against a round-the-clock average of 0. Outside it the city empties: across 03:00–08:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 0 players against 10 slots (4% full), and even its busiest moment of the week, 6 players, left 40% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 404% of each other, so this is a settled population rather than a spike.
That puts Redside Base ahead of 84% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Redside Base loads 266 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 3 | 0 |
| Sat 17 Oct | 3 | 1 |
| Fri 16 Oct | 6 | 0 |
| Thu 15 Oct | 2 | 0 |
| Wed 14 Oct | 2 | 0 |
| Tue 13 Oct | 3 | 0 |
| Mon 12 Oct | 2 | 0 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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