Navigate

Um mundo onde a diversão não tem limites.
Live players
7-day peak
52
All-time peak
145
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
—
Junta-te ao nosso Discord para receberes novidades, suporte, participares em eventos e conheceres a comunidade!\n\n🔗 Discord: https://discord.gg/legacyroleplayy
We count the players on this server every five minutes and keep the history.
Legacy RP is busy for most of the day rather than one evening: it stays above its 12-player daily average for 9 straight hours, 15:00–00:00 UTC, averaging 24 across that stretch and peaking at 21:00 UTC with 36. Outside it the city empties: across 00:00–15:00 UTC it averages just 4 players, bottoming out at 06:00 UTC on 1, so an off-peak login means an all-but-empty server.
Its 600 slots are far more than it uses: when anyone is on it, it averages 12 players, and the busiest single moment of the week reached only 52 — 9% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 82% of each other, so this is a settled population rather than a spike.
That puts Legacy RP ahead of 96% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Legacy RP loads 63 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 38 | 13 |
| Sat 17 Oct | 42 | 14 |
| Fri 16 Oct | 35 | 9 |
| Thu 15 Oct | 38 | 8 |
| Wed 14 Oct | 47 | 13 |
| Tue 13 Oct | 52 | 13 |
| Mon 12 Oct | 44 | 13 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
No reviews yet
Be the first to tell other players what it's really like.