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discord.gg/villaincity
Live players
7-day peak
784
All-time peak
1,075
Last seen
Sep 29, 2026, 11:20 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join VGZ Community @Nimblo is 12:00–20:00 UTC, when it averages 522 concurrent players — well clear of its 311-player round-the-clock average. It bites hardest at 15:00 UTC, averaging 665. Outside it the city empties: across 20:00–08:00 UTC it averages just 186 players, bottoming out at 23:00 UTC on 58, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 331 players against 2,048 slots (16% full), and even its busiest moment of the week, 784 players, left 62% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 29% of each other, so this is a settled population rather than a spike.
That peak of 784 makes VGZ Community @Nimblo the 69th busiest of the 42,355 FiveM servers ViceHub tracked consistently this week — and the 17th busiest of the 110 established Thailand servers we track.
Under the hood VGZ Community @Nimblo runs ESX with 423 resources loaded — a heavy build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 28 Sept | 669 | 283 |
| Sun 27 Sept | 695 | 320 |
| Sat 26 Sept | 685 | 343 |
| Fri 25 Sept | 639 | 324 |
| Thu 24 Sept | 725 | 331 |
| Wed 23 Sept | 784 | 352 |
| Tue 22 Sept | 766 | 364 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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