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Resonant Roleplay
Live players
7-day peak
22
All-time peak
26
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join Resonant Roleplay is 17:00–21:00 UTC, when it averages 3 concurrent players — well clear of its 2-player round-the-clock average. It bites hardest at 19:00 UTC, averaging 5. Outside it the city empties: across 02:00–17:00 UTC it averages just 1 player, bottoming out at 09:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 128 slots are far more than it uses: when anyone is on it, it averages 2 players, and the busiest single moment of the week reached only 22 — 17% of capacity. It is also filling up: it averaged 2 players across 16 Oct–18 Oct, up 138% on the 1 it averaged across 12 Oct–14 Oct.
That puts Resonant Roleplay ahead of 93% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Resonant Roleplay runs QBCore with 597 resources loaded — a heavy build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 22 | 3 |
| Sat 17 Oct | 21 | 4 |
| Fri 16 Oct | 1 | 0 |
| Thu 15 Oct | 2 | 0 |
| Wed 14 Oct | 3 | 1 |
| Tue 13 Oct | 4 | 1 |
| Mon 12 Oct | 6 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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