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Un serveur Chicago sérieux basé sur le roleplay vocal et le textuel.
Live players
7-day peak
165
All-time peak
180
Last seen
Oct 19, 2026, 10:55 PM
Votes
0
Rating
—
This server is offline.
ReviewWe count the players on this server every five minutes and keep the history.
GTA Stories Roleplay is busy for most of the day rather than one evening: it stays above its 53-player daily average for 9 straight hours, 19:00–04:00 UTC, averaging 100 across that stretch and peaking at 22:00 UTC with 144. Outside it the city empties: across 04:00–19:00 UTC it averages just 24 players, bottoming out at 06:00 UTC on 12, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 200 slots its peak this week hit 165 — 83% of the server — and when anyone is on it, it averages 48 players, which is 24% full. It is also filling up: it averaged 60 players across 16 Oct–18 Oct, up 89% on the 32 it averaged across 12 Oct–14 Oct.
That puts GTA Stories Roleplay ahead of 98% of the 42,337 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood GTA Stories Roleplay runs ESX with 470 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 157 | 60 |
| Sat 17 Oct | 143 | 62 |
| Fri 16 Oct | 154 | 58 |
| Thu 15 Oct | 165 | 58 |
| Wed 14 Oct | 155 | 56 |
| Tue 13 Oct | 145 | 19 |
| Mon 12 Oct | 128 | 20 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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