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#1 Semi Serious immersive roleplay experience
Live players
7-day peak
272
All-time peak
350
Last seen
Oct 19, 2026, 08:05 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join A Town is 00:00–08:00 UTC, when it averages 133 concurrent players — well clear of its 105-player round-the-clock average. It bites hardest at 02:00 UTC, averaging 150. Its longest quiet stretch is 09:00–18:00 UTC, averaging 71 players — thin by its own standards, but still a running city rather than an empty one.
You can walk straight in: when anyone is on it, it averages 104 players against 350 slots (30% full), and even its busiest moment of the week, 244 players, left 30% of the server free. It is thinning, though: it averaged 98 players across 16 Oct–18 Oct, down 17% on the 117 it averaged across 12 Oct–14 Oct.
That peak of 244 makes A Town the 406th busiest of the 42,527 FiveM servers ViceHub tracked consistently this week. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood A Town runs ESX with 429 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 125 | 99 |
| Sat 17 Oct | 141 | 99 |
| Fri 16 Oct | 144 | 96 |
| Thu 15 Oct | 130 | 84 |
| Wed 14 Oct | 151 | 95 |
| Tue 13 Oct | 168 | 107 |
| Mon 12 Oct | 244 | 151 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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