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Roleplay mit Niveau✘Fraktionen Gesucht✘Willkommenspaket für Fraktionen✘Gangwar✘FFA✘Gratis Auto und 10000$ Willkommenspaket
Live players
7-day peak
70
All-time peak
87
Last seen
Jul 21, 2026, 10:35 PM
Votes
0
Rating
—
discord.gg/elitegg
We count the players on this server every five minutes and keep the history.
The window to join ELITE ROLEPLAY is 16:00–00:00 UTC, when it averages 43 concurrent players — well clear of its 19-player round-the-clock average. It bites hardest at 19:00 UTC, averaging 58. Outside it the city empties: across 01:00–16:00 UTC it averages just 6 players, bottoming out at 04:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 500 slots are far more than it uses: when anyone is on it, it averages 18 players, and the busiest single moment of the week reached only 70 — 14% of capacity. It is also filling up: it averaged 21 players across 18 Jul–20 Jul, up 40% on the 15 it averaged across 14 Jul–16 Jul.
That puts ELITE ROLEPLAY ahead of 97% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood ELITE ROLEPLAY runs ESX with 400 resources loaded — a heavy build, using SaltyChat for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 68 | 20 |
| Sun 19 Jul | 61 | 23 |
| Sat 18 Jul | 59 | 19 |
| Fri 17 Jul | 70 | 21 |
| Thu 16 Jul | 64 | 16 |
| Wed 15 Jul | 59 | 15 |
| Tue 14 Jul | 55 | 13 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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