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Inspirado no universo de World of Darkness, este servidor é um projeto em desenvolvimento constante, criado por uma comunidade que busca proporcionar uma maior imersão para todo o seu público. O projeto não busca enriquecimento pessoal.
Live players
7-day peak
29
All-time peak
43
Last seen
Jul 22, 2026, 01:55 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join MASCARA II — TERRAS MALDITAS is 00:00–05:00 UTC, when it averages 7 concurrent players — well clear of its 2-player round-the-clock average. It bites hardest at 02:00 UTC, averaging 10. Outside it the city empties: across 06:00–00:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 2 players against 84 slots (2% full), and even its busiest moment of the week, 29 players, left 65% of the server free. It is also filling up: it averaged 4 players across 18 Jul–20 Jul, up 616% on the 1 it averaged across 14 Jul–16 Jul.
That puts MASCARA II — TERRAS MALDITAS ahead of 94% of the 42,220 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood MASCARA II — TERRAS MALDITAS runs Qbox with 491 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 26 | 4 |
| Sun 19 Jul | 29 | 4 |
| Sat 18 Jul | 16 | 3 |
| Fri 17 Jul | 5 | 1 |
| Thu 16 Jul | 5 | 0 |
| Wed 15 Jul | 3 | 0 |
| Tue 14 Jul | 7 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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