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Eclipse Rp is a serious rp server
Live players
7-day peak
21
All-time peak
26
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
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Please join http://discord.gg/eclipseroleplayy apply for whitelist
We count the players on this server every five minutes and keep the history.
The window to join Eclipse-Rp is 18:00–23:00 UTC, when it averages 9 concurrent players — well clear of its 4-player round-the-clock average. It bites hardest at 20:00 UTC, averaging 11. Outside it the city empties: across 23:00–15:00 UTC it averages just 2 players, bottoming out at 09:00 UTC on 1, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 32 slots its peak this week hit 24 — 75% of the server — and when anyone is on it, it averages 4 players, which is 13% full. It is thinning, though: it averaged 3 players across 16 Oct–18 Oct, down 45% on the 5 it averaged across 12 Oct–14 Oct.
That puts Eclipse-Rp ahead of 94% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Eclipse-Rp runs QBCore with 439 resources loaded — a heavy build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 7 | 2 |
| Sat 17 Oct | 13 | 4 |
| Fri 16 Oct | 15 | 3 |
| Thu 15 Oct | 14 | 5 |
| Wed 14 Oct | 16 | 5 |
| Tue 13 Oct | 19 | 5 |
| Mon 12 Oct | 24 | 6 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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