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North African Competitive PvP | Battle Royale | RedZone | Deathmatch | GunGame | FFA | High Performance | Anti-Cheat | 24/7 | 🇲🇦 Morocco 🇩🇿 Algeria 🇹🇳 Tunisia
Live players
7-day peak
38
All-time peak
39
Last seen
Oct 19, 2026, 10:40 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join BROTHERHOOD PvP | 24/7 is 12:00–17:00 UTC, when it averages 6 concurrent players — well clear of its 3-player round-the-clock average. It bites hardest at 13:00 UTC, averaging 8. Outside it the city empties: across 01:00–12:00 UTC it averages just 1 player, bottoming out at 07:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 128 slots are far more than it uses: when anyone is on it, it averages 3 players, and the busiest single moment of the week reached only 38 — 30% of capacity. It is also filling up: it averaged 4 players across 16 Oct–18 Oct, up 50% on the 2 it averaged across 12 Oct–14 Oct.
That puts BROTHERHOOD PvP | 24/7 ahead of 95% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 14th busiest of the 18 established Morocco servers we track.
Under the hood BROTHERHOOD PvP | 24/7 runs QBCore with 46 resources loaded — a lean build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 11 | 2 |
| Sat 17 Oct | 38 | 7 |
| Fri 16 Oct | 16 | 2 |
| Thu 15 Oct | 27 | 4 |
| Wed 14 Oct | 18 | 2 |
| Tue 13 Oct | 14 | 2 |
| Mon 12 Oct | 14 | 3 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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