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Ninja RP -> Jutsu & Combat -> Contenu Exclusif -> Map Custom -> discord.gg/ninjaroad
Live players
7-day peak
166
All-time peak
221
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Across the 7 full days ViceHub has recorded, Ninja Road RP [PUBLIC] ran 105 concurrent players at a typical moment and topped out at 171. We do not yet have enough of the clock to describe its hour-by-hour rhythm — that fills in as we keep checking.
You can walk straight in: when anyone is on it, it averages 105 players against 250 slots (42% full), and even its busiest moment of the week, 171 players, left 32% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 10% of each other, so this is a settled population rather than a spike.
That puts Ninja Road RP [PUBLIC] ahead of 99% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Ninja Road RP [PUBLIC] loads 28 resources (a lean build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 143 | 107 |
| Sat 17 Oct | 140 | 99 |
| Fri 16 Oct | 146 | 109 |
| Thu 15 Oct | 166 | 101 |
| Wed 14 Oct | 152 | 106 |
| Tue 13 Oct | 165 | 107 |
| Mon 12 Oct | 171 | 109 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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