Navigate

Custom cars and maps! Join various minigames: from racing to drifting, or even trucking and deathmatches
Live players
7-day peak
207
All-time peak
207
Last seen
Jul 21, 2026, 09:50 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Impulse99 Freeroam is busy for most of the day rather than one evening: it stays above its 89-player daily average for 11 straight hours, 13:00–00:00 UTC, averaging 120 across that stretch and peaking at 20:00 UTC with 142. Its longest quiet stretch is 01:00–12:00 UTC, averaging 58 players — thin by its own standards, but still a running city rather than an empty one.
Its 900 slots are far more than it uses: when anyone is on it, it averages 88 players, and the busiest single moment of the week reached only 166 — 18% of capacity. It is also filling up: it averaged 93 players across 18 Jul–20 Jul, up 12% on the 83 it averaged across 14 Jul–16 Jul.
That puts Impulse99 Freeroam ahead of 99% of the 42,427 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Impulse99 Freeroam loads 211 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 161 | 88 |
| Sun 19 Jul | 161 | 99 |
| Sat 18 Jul | 166 | 93 |
| Fri 17 Jul | 145 | 86 |
| Thu 16 Jul | 138 | 82 |
| Wed 15 Jul | 124 | 79 |
| Tue 14 Jul | 137 | 87 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
No reviews yet
Be the first to tell other players what it's really like.