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Custom cars and maps! Join various minigames: from racing to drifting, or even trucking and deathmatches
Live players
7-day peak
177
All-time peak
207
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Impulse99 Freeroam is busy for most of the day rather than one evening: it stays above its 85-player daily average for 10 straight hours, 14:00–00:00 UTC, averaging 123 across that stretch and peaking at 19:00 UTC with 145. Its longest quiet stretch is 00:00–13:00 UTC, averaging 56 players — thin by its own standards, but still a running city rather than an empty one.
Its 900 slots are far more than it uses: when anyone is on it, it averages 86 players, and the busiest single moment of the week reached only 177 — 20% of capacity. It is also filling up: it averaged 92 players across 16 Oct–18 Oct, up 12% on the 82 it averaged across 12 Oct–14 Oct.
That puts Impulse99 Freeroam ahead of 99% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Impulse99 Freeroam loads 218 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 167 | 97 |
| Sat 17 Oct | 160 | 93 |
| Fri 16 Oct | 177 | 87 |
| Thu 15 Oct | 136 | 80 |
| Wed 14 Oct | 162 | 84 |
| Tue 13 Oct | 155 | 79 |
| Mon 12 Oct | 167 | 83 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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