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HomeState Hardcore Roleplay
Live players
7-day peak
1,032
All-time peak
1,455
Last seen
Oct 19, 2026, 08:05 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
HomeState Hardcore Roleplay is busy for most of the day rather than one evening: it stays above its 359-player daily average for 9 straight hours, 14:00–23:00 UTC, averaging 691 across that stretch and peaking at 18:00 UTC with 931. Outside it the city empties: across 23:00–13:00 UTC it averages just 144 players, bottoming out at 03:00 UTC on 38, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 354 players against 2,048 slots (17% full), and even its busiest moment of the week, 1,026 players, left 50% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 29% of each other, so this is a settled population rather than a spike.
That peak of 1,026 makes HomeState Hardcore Roleplay the 50th busiest of the 42,527 FiveM servers ViceHub tracked consistently this week — and the 3rd busiest of the 200 established Germany servers we track.
HomeState Hardcore Roleplay loads 209 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 1,026 | 398 |
| Sat 17 Oct | 1,000 | 404 |
| Fri 16 Oct | 894 | 312 |
| Thu 15 Oct | 949 | 327 |
| Wed 14 Oct | 1,001 | 341 |
| Tue 13 Oct | 979 | 344 |
| Mon 12 Oct | 1,004 | 351 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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