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Online5j4lz6United Kingdom
CODE44 ROLEPLAY|SERIOUS ROLEPLAY|REALISTIC ECONOMY|BRITISH THEMED|HIGHLY OPTIMISED|LORE FRIENDLY |ACTIVE EMERGENCY SERVICES|ACTIVE STAFF icon

CODE44 ROLEPLAY|SERIOUS ROLEPLAY|REALISTIC ECONOMY|BRITISH THEMED|HIGHLY OPTIMISED|LORE FRIENDLY |ACTIVE EMERGENCY SERVICES|ACTIVE STAFF

Brand New UK themed Server bringing you a unique roleplay experience. Highly optimised, active development team, Get involved today

Freeroam
audio_pack
9/ 64

Live players

14% full

7-day peak

25

All-time peak

40

Last seen

Jul 21, 2026, 10:35 PM

Votes

0

Rating

—

Join serverVoteReview

How busy is CODE44 ROLEPLAY|SERIOUS ROLEPLAY|REALISTIC ECONOMY|BRITISH THEMED|HIGHLY OPTIMISED|LORE FRIENDLY |ACTIVE EMERGENCY SERVICES|ACTIVE STAFF?

We count the players on this server every five minutes and keep the history.

Busiest hours
14:00–23:00 UTC
Usual players when active
5
Peak this week
28 of 64 · 44% full
Rank by peak players
Top 6%

CODE44 ROLEPLAY|SERIOUS ROLEPLAY|REALISTIC ECONOMY|BRITISH THEMED|HIGHLY OPTIMISED|LORE FRIENDLY |ACTIVE EMERGENCY SERVICES|ACTIVE STAFF is busy for most of the day rather than one evening: it stays above its 5-player daily average for 9 straight hours, 14:00–23:00 UTC, averaging 11 across that stretch and peaking at 21:00 UTC with 18. Outside it the city empties: across 23:00–13:00 UTC it averages just 1 player, bottoming out at 06:00 UTC on 0, so an off-peak login means an all-but-empty server.

You can walk straight in: when anyone is on it, it averages 5 players against 64 slots (8% full), and even its busiest moment of the week, 28 players, left 56% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 51% of each other, so this is a settled population rather than a spike.

That puts CODE44 ROLEPLAY|SERIOUS ROLEPLAY|REALISTIC ECONOMY|BRITISH THEMED|HIGHLY OPTIMISED|LORE FRIENDLY |ACTIVE EMERGENCY SERVICES|ACTIVE STAFF ahead of 94% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

CODE44 ROLEPLAY|SERIOUS ROLEPLAY|REALISTIC ECONOMY|BRITISH THEMED|HIGHLY OPTIMISED|LORE FRIENDLY |ACTIVE EMERGENCY SERVICES|ACTIVE STAFF daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Mon 20 Jul255
Sun 19 Jul225
Sat 18 Jul246
Fri 17 Jul216
Thu 16 Jul186
Wed 15 Jul134
Tue 14 Jul286

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

9 players · latest observation

01325▲ 25
Jul 14, 10 PM2,000 observationsJul 21, 10 PM

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Players9 / 64
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When is CODE44 ROLEPLAY|SERIOUS ROLEPLAY|REALISTIC ECONOMY|BRITISH THEMED|HIGHLY OPTIMISED|LORE FRIENDLY |ACTIVE EMERGENCY SERVICES|ACTIVE STAFF busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

CODE44 ROLEPLAY|SERIOUS ROLEPLAY|REALISTIC ECONOMY|BRITISH THEMED|HIGHLY OPTIMISED|LORE FRIENDLY |ACTIVE EMERGENCY SERVICES|ACTIVE STAFF average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:0027
01:0025
02:0026
03:0013
04:0003
05:0001
06:0000
07:0000
08:0001
09:0002
10:0002
11:0014
12:0027
13:00512
14:00612
15:00612
16:00612
17:00614
18:001319
19:001625
20:001724
21:001824
22:001524
23:00316