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ฟรีไวริส แจกรถเริ่มต้นแบบสวยๆ สายฟรีต้องมาลองที่ CAR CITY
Live players
7-day peak
105
All-time peak
120
Last seen
Jul 21, 2026, 10:10 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join CAR CITY COMMUNITY is 12:00–20:00 UTC, when it averages 65 concurrent players — well clear of its 40-player round-the-clock average. It bites hardest at 16:00 UTC, averaging 82. Outside it the city empties: across 20:00–07:00 UTC it averages just 23 players, bottoming out at 22:00 UTC on 6, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 128 slots its peak this week hit 105 — 82% of the server — and when anyone is on it, it averages 40 players, which is 32% full. It is thinning, though: it averaged 38 players across 18 Jul–20 Jul, down 16% on the 45 it averaged across 14 Jul–16 Jul.
That puts CAR CITY COMMUNITY ahead of 98% of the 42,399 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood CAR CITY COMMUNITY runs ESX with 372 resources loaded — a substantial build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 98 | 42 |
| Sun 19 Jul | 91 | 42 |
| Sat 18 Jul | 101 | 29 |
| Fri 17 Jul | 77 | 36 |
| Thu 16 Jul | 93 | 44 |
| Wed 15 Jul | 105 | 42 |
| Tue 14 Jul | 101 | 48 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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