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discord.gg/dayliferoleplay
Live players
7-day peak
87
All-time peak
152
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join DayLife roleplay - Épilogue is 22:00–06:00 UTC, when it averages 48 concurrent players — well clear of its 23-player round-the-clock average. It bites hardest at 01:00 UTC, averaging 64. Outside it the city empties: across 06:00–21:00 UTC it averages just 9 players, bottoming out at 10:00 UTC on 1, so an off-peak login means an all-but-empty server.
Its 2,048 slots are far more than it uses: when anyone is on it, it averages 24 players, and the busiest single moment of the week reached only 87 — 4% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 21% of each other, so this is a settled population rather than a spike.
That puts DayLife roleplay - Épilogue ahead of 97% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 4th busiest of the 20 established Canada servers we track.
Under the hood DayLife roleplay - Épilogue runs Qbox with 315 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 66 | 26 |
| Sat 17 Oct | 60 | 22 |
| Fri 16 Oct | 77 | 25 |
| Thu 15 Oct | 70 | 24 |
| Wed 14 Oct | 87 | 22 |
| Tue 13 Oct | 73 | 22 |
| Mon 12 Oct | 68 | 26 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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