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Female-Owned • Female-Staffed • Serious Roleplay • Custom Jobs • Businesses • Housing • Events • Safe & Welcoming Community
Live players
7-day peak
48
All-time peak
65
Last seen
Sep 5, 2026, 01:15 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Should've Been Love RP is busy for most of the day rather than one evening: it stays above its 14-player daily average for 9 straight hours, 21:00–06:00 UTC, averaging 26 across that stretch and peaking at 02:00 UTC with 33. Outside it the city empties: across 06:00–18:00 UTC it averages just 5 players, bottoming out at 09:00 UTC on 1, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 14 players against 65 slots (21% full), and even its busiest moment of the week, 41 players, left 37% of the server free. It is thinning, though: it averaged 13 players across 2 Sept–4 Sept, down 22% on the 16 it averaged across 29 Aug–31 Aug.
That puts Should've Been Love RP ahead of 95% of the 44,091 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Should've Been Love RP runs ESX with 364 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Fri 4 Sept | 35 | 13 |
| Thu 3 Sept | 34 | 11 |
| Wed 2 Sept | 41 | 13 |
| Tue 1 Sept | 35 | 12 |
| Mon 31 Aug | 40 | 16 |
| Sun 30 Aug | 40 | 17 |
| Sat 29 Aug | 39 | 15 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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