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Fraktions Starter Paket >> Illegale/Legale Routen >> Salty >> FFA/Gangwars/Lootdrops >> ab 18 Jahren
Live players
7-day peak
102
All-time peak
128
Last seen
Oct 19, 2026, 09:15 PM
Votes
0
Rating
—
Bitte treten Sie http://discord.gg/destinycity bei. und Eröffne ein Einreise Ticket :)
We count the players on this server every five minutes and keep the history.
Destiny City is busy for most of the day rather than one evening: it stays above its 30-player daily average for 10 straight hours, 14:00–00:00 UTC, averaging 56 across that stretch and peaking at 19:00 UTC with 84. Outside it the city empties: across 00:00–14:00 UTC it averages just 11 players, bottoming out at 04:00 UTC on 2, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 128 slots its peak this week hit 102 — 80% of the server — and when anyone is on it, it averages 29 players, which is 23% full. Day to day it barely moves: across those 7 days its daily averages stay within 43% of each other, so this is a settled population rather than a spike.
That puts Destiny City ahead of 98% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Destiny City runs ESX with 382 resources loaded — a substantial build, using SaltyChat for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 85 | 32 |
| Sat 17 Oct | 86 | 35 |
| Fri 16 Oct | 85 | 28 |
| Thu 15 Oct | 82 | 24 |
| Wed 14 Oct | 102 | 29 |
| Tue 13 Oct | 88 | 29 |
| Mon 12 Oct | 93 | 27 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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