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Live players
7-day peak
112
All-time peak
128
Last seen
Jul 22, 2026, 03:00 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Destiny City is busy for most of the day rather than one evening: it stays above its 31-player daily average for 9 straight hours, 15:00–00:00 UTC, averaging 63 across that stretch and peaking at 19:00 UTC with 93. Outside it the city empties: across 00:00–14:00 UTC it averages just 11 players, bottoming out at 03:00 UTC on 2, so an off-peak login means an all-but-empty server.
Its 500 slots are far more than it uses: when anyone is on it, it averages 32 players, and the busiest single moment of the week reached only 112 — 22% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 37% of each other, so this is a settled population rather than a spike.
That puts Destiny City ahead of 98% of the 42,173 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Destiny City runs ESX with 440 resources loaded — a heavy build, using SaltyChat for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 94 | 27 |
| Sun 19 Jul | 106 | 36 |
| Sat 18 Jul | 94 | 37 |
| Fri 17 Jul | 104 | 30 |
| Thu 16 Jul | 110 | 33 |
| Wed 15 Jul | 112 | 32 |
| Tue 14 Jul | 94 | 31 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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