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Deathmatch ● GunGame ● Driveby ● Ramps ● 1v1 ● 2v2 ● 3v3
Live players
7-day peak
61
All-time peak
132
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
—
כדי לשחק בשרת אתה צריך להיות בשרת הדיסקורד שלנו \nhttps://discord.gg/futureildm
We count the players on this server every five minutes and keep the history.
FutureDM & Mini Games V3 is busy for most of the day rather than one evening: it stays above its 15-player daily average for 11 straight hours, 10:00–21:00 UTC, averaging 29 across that stretch and peaking at 17:00 UTC with 36. Outside it the city empties: across 21:00–10:00 UTC it averages just 4 players, bottoming out at 03:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 1,024 slots are far more than it uses: when anyone is on it, it averages 16 players, and the busiest single moment of the week reached only 64 — 6% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 90% of each other, so this is a settled population rather than a spike.
That puts FutureDM & Mini Games V3 ahead of 97% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 8th busiest of the 33 established Israel servers we track.
FutureDM & Mini Games V3 loads 31 resources (a lean build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 48 | 10 |
| Sat 17 Oct | 53 | 17 |
| Fri 16 Oct | 41 | 17 |
| Thu 15 Oct | 52 | 19 |
| Wed 14 Oct | 60 | 14 |
| Tue 13 Oct | 61 | 17 |
| Mon 12 Oct | 64 | 17 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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