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BEST VMENU RP SERVER: Updated Weekly; CIVILIZED ROLEPLAY VMENU POLICE EMS FIRE LEO DISPATCH CUSTOM CARS HIRING DEPARTMENTS ACTIVE STAFF SERIOUS RP WHITELIST PROFESSIONAL COMMUNITY CALIRP CALIFORNIA SACRP SAN ANDREAS BEST CALIFORNIA HIGHLIFE PRODIGY OTM HTOWN ECHO WINDY LUCID
Live players
7-day peak
36
All-time peak
42
Last seen
Jul 21, 2026, 09:30 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Civilized Roleplay » NEW CIV UPDATE🚀 is busy for most of the day rather than one evening: it stays above its 13-player daily average for 12 straight hours, 14:00–02:00 UTC, averaging 19 across that stretch and peaking at 20:00 UTC with 24. Outside it the city empties: across 03:00–14:00 UTC it averages just 6 players, bottoming out at 07:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 13 players against 65 slots (20% full), and even its busiest moment of the week, 42 players, left 35% of the server free. It is also filling up: it averaged 14 players across 18 Jul–20 Jul, up 15% on the 12 it averaged across 14 Jul–16 Jul.
That puts Civilized Roleplay » NEW CIV UPDATE🚀 ahead of 96% of the 42,441 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Civilized Roleplay » NEW CIV UPDATE🚀 loads 356 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 35 | 14 |
| Sun 19 Jul | 29 | 13 |
| Sat 18 Jul | 30 | 14 |
| Fri 17 Jul | 28 | 12 |
| Thu 16 Jul | 23 | 11 |
| Wed 15 Jul | 27 | 12 |
| Tue 14 Jul | 42 | 13 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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