
Vending Machine — NProbleM
Vending Machine is an advanced business management system for FiveM, allowing players to turn simple vending machines into a profitable and strategic in-game ve
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Performance-friendly FiveM utility scripts, quality-of-life tools, and server management helpers. Compare trusted FiveM scripts by framework, price, and use case.
FiveM utility scripts and server tools — performance-friendly, quality-of-life helpers for day-to-day server management.

Vending Machine is an advanced business management system for FiveM, allowing players to turn simple vending machines into a profitable and strategic in-game ve

DESCRIPTION Original design You can create a default shop for purchasable and non-purchasable shops Animated menu transitions Purchased shops have their own boss menus and log systems.

DESCRIPTION With premium you can get extra xp from productions or you can increase the number of daily crafts for people with premium You can restrict by level Daily craft limitation Multiple production sites With mini production pop up you can see when the me

DESCRIPTION Standalone Unique and simple design Customizable menus Animated menu transitions Music player Social media access ESX, QBCore and QBOX compatible YOUTUBE https://youtu.be/W_7Xbm3JH9Y IMAGES

DESCRIPTION Clean and attentive interface You can see the employee list.

This script was developed to provide roleplay communities with the best possible solution for enhancing their server’s functionality and player experience.

spoodyVanillaU: Advanced, player-owned strip club business with 5 built-in jobs including a DJ System, Bartender Job, Stripper Job, Security & more!

spoodyBarbershops & spoodySalons: A premium two-in-one grooming bundle for FiveM.

DESCRIPTION İncluding map and minigames Open to development I will share the necessary materials for those who want to use it with bt-target You can change the doors according to your own doorlock Features such as police requirement are not included Required g

BBS Emote Adjuster v2 Real-time emote adjustment system for FiveM.

```html BBS Bollard System FiveM bollard placement and control system for road access.
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BBS Ice Cream System A complete, framework-agnostic FiveM ice cream job resource with interactive displays, animated soft-serve dispensers, blend production, hands-on decoration, customer orders, stock management, and fully assembled inventory items.
Utilities are the small, sharp tools that sit around your server's core rather than replacing part of it — HUDs, crosshairs, notification systems, keybind helpers, quality-of-life fixes, and the odd standalone gadget.
Almost everyone, which is the trouble with them. A utility is usually the first paid script a new server buys, because it is cheap, it is visible, and it does not demand that you restructure anything. That also makes this the category where impulse purchases pile up: five overlapping HUDs, three notification systems, and a handful of scripts nobody remembers enabling, all of them running every frame.
Overlap first. Most utilities draw something on screen or hook a key, and a good number of them will collide with what your framework already provides — QBCore and ESX both ship a HUD, an inventory, and a notification system, and bolting a second one on top usually means disabling the first properly rather than letting the two argue. Then check the dependency list: a small script that pulls in ox_lib or a target system is not small once you count what it drags behind it. Finally look at whether the config is exposed or escrowed, because a utility you cannot reconfigure is a utility you will end up replacing.
Utilities are the easiest category in which to overspend and the easiest in which to measure whether you should have. Install it, run resmon, and watch its cost while the server is busy. A script that draws a UI every frame is doing work whether or not anyone is looking at it, and a handful of those together will cost you more than the one big gameplay system you were worried about.