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🎯 0LAG Crosshair Basic A lightweight, high-performance, and fully standalone aiming solution for FiveM.
The text below was supplied by 0LAG STUDIO and is reproduced as written. ViceHub has not verified its claims.
A lightweight, high-performance, and fully standalone aiming solution for FiveM.
Stop relying on external software or third-party overlays. 0LAG Crosshair Basic provides a beautifully integrated, optimized UI that gives your players seamless control over their crosshairs. Built with a clean, modern aesthetic utilizing the Gilroy font family and engineered for zero performance impact, this resource is designed to blend flawlessly into any modern server environment.
Why settle for a script that only offers a handful of options? Give your players an elite archive.
85+ Professional Presets: Includes a staggering selection of 87 pre-loaded crosshair graphics—ranging from tactical dots and clean crosses to unique competitive designs.
Default GTA V Toggle: Features a dedicated fallback button allowing players to instantly revert back to the game's original default reticle style.
Let your players bring their own competitive edge directly into your server.
Instant Rendering: Players can simply paste a direct image URL from hosting sites (Imgur, Discord, etc.) into the sleek input field to render their favorite custom crosshairs immediately inside the game.
True to its name, the backend architecture is heavily optimized to preserve maximum client frame rates.
0.00ms Idle Resmon: When the menu is closed, the optimized script loops execute with an unnoticeable thread footprint of 0.00ms.
Smart Visibility Engine: The custom crosshair automatically hides whenever a player opens the Pause Menu (ESC) or encounters UI focus shifts, preventing distracting screen overlapping during inventory management or phone use.
Native KVP Persistence: Powered by the client's local Key-Value Pair (SetResourceKvp) system, player configurations save locally and auto-load seamlessly upon joining. This ensures an instant load profile every single time without stressing your server's SQL database.
Fluid CSS Animations: Utilizes native Animate.css configurations to display clean sliding transitions during menu initialization and exit routines.
Interactive UI Audio: Bundles a crisp, integrated mechanical click sound template that plays seamlessly upon interacting with the menu toggle elements.
Streamlined Configuration (config.lua): Easily modify the default scaling boundaries, initial synchronization timings, execution check intervals, and custom register command strings within a singular file.
Built-in Localization: Shipped fully translation-ready with out-of-the-box localizations configured for both English (en) and Turkish (tr).
Framework: 100% Standalone (Works out of the box on ESX, QBCore, or entirely framework-less servers).
UI Architecture: HTML5, CSS3, Vanilla JavaScript (Completely lightweight; zero dependency on heavy frameworks like React, Vue, or Angular).
Precision Scaling: Dynamic scale adjustment using an interface range slider or micro-increment step buttons to scale the reticle smoothly between 0.5x and 2.0x sizing ratios.
Data Saving: Local Native Client Cache via SetResourceKvp (Zero database tables or server queries needed).
Performance Index: 0.00ms (Idle) / 0.01ms (Active Menu Processing).
Type the configured command (/crosshair by default) in the game chat to open the interface panel.
Click on any of the 87 pre-configured preset boxes, or input a direct web image link into the custom URL field.
Slide the custom progress controller or click the inline scaling icons to dial in the perfect visibility dimensions.
Press the top-right close graphic button or hit ESC—your personal preferences are instantly locked down and saved permanently to your profile!
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